This year will bring with it another FIFA game, FIFA 17, Electronic Arts announced today. While most details are under wraps for now, there is one notable change happening that we know about, and that's a shift in game engines.
FIFA 17 will be powered by Frostbite, the same engine used in recent years by many of EA's other franchises including Battlefield, Mirror's Edge, Need for Speed, Dragon Age, and Star Wars Battlefront. Recent FIFA entries, like other EA Sports series, used the Ignite engine. EA has been working for several years to shift all of its games to Frostbite.
EA doesn't go into any specifics regarding what effect this will have on the game. Instead, it's remaining vague for now, with a press release promising "Frostbite delivers authentic, true-to-life action, takes players to new football worlds, and introduces fans to characters full of depth and emotion."
"Frostbite unlocks a whole new world of possibilities for the FIFA franchise and its fans," said executive producer David Rutter. "We have never been as excited as we are today about the future of football and the experiences we are going to deliver in FIFA 17."
FIFA 17 will also benefit from the contributions of several real-life soccer/football players: Real Madrid's James Rodriguez, Manchester United's Anthony Martial, Chelsea's Eden Hazard, and Borussia Dortmund's Marco Reus. They are said to have "influenced complete innovation in the action on the pitch," but again, the specifics remain unclear.
We should get a sense for what's different quite soon, as the full reveal of FIFA 17 is scheduled to take place during EA's pre-E3 event, EA Play, on June 12 at 1 PM PT.
FIFA 17 launches for PS4, Xbox One, Xbox 360, PS3, and PC in North America on September 27 and globally on September 29. EA Access and Origin Access members will get to play the game early, as is standard for EA releases, though the exact details will be announced later.
A Super Deluxe edition of the game will be available at launch. Those who preorder it will receive various Ultimate Team bonuses, such as premium gold packs and Team of the Week loan players.
FIFA 17 will be powered by Frostbite, the same engine used in recent years by many of EA's other franchises including Battlefield, Mirror's Edge, Need for Speed, Dragon Age, and Star Wars Battlefront. Recent FIFA entries, like other EA Sports series, used the Ignite engine. EA has been working for several years to shift all of its games to Frostbite.
EA doesn't go into any specifics regarding what effect this will have on the game. Instead, it's remaining vague for now, with a press release promising "Frostbite delivers authentic, true-to-life action, takes players to new football worlds, and introduces fans to characters full of depth and emotion."
"Frostbite unlocks a whole new world of possibilities for the FIFA franchise and its fans," said executive producer David Rutter. "We have never been as excited as we are today about the future of football and the experiences we are going to deliver in FIFA 17."
FIFA 17 will also benefit from the contributions of several real-life soccer/football players: Real Madrid's James Rodriguez, Manchester United's Anthony Martial, Chelsea's Eden Hazard, and Borussia Dortmund's Marco Reus. They are said to have "influenced complete innovation in the action on the pitch," but again, the specifics remain unclear.
We should get a sense for what's different quite soon, as the full reveal of FIFA 17 is scheduled to take place during EA's pre-E3 event, EA Play, on June 12 at 1 PM PT.
FIFA 17 launches for PS4, Xbox One, Xbox 360, PS3, and PC in North America on September 27 and globally on September 29. EA Access and Origin Access members will get to play the game early, as is standard for EA releases, though the exact details will be announced later.
A Super Deluxe edition of the game will be available at launch. Those who preorder it will receive various Ultimate Team bonuses, such as premium gold packs and Team of the Week loan players.