Announcement

Collapse
No announcement yet.

Survey: 97 percent of American youth play video games

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Survey: 97 percent of American youth play video games

    STORY HIGHLIGHTS
    Survey: 97 percent of young Americans -- girls included -- play video games
    Nearly two-thirds play video games to socialize face-to-face with friends and family
    Results illustrate just how ingrained video games have become in youth culture
    Survey polled 1,102 young people, ages 12 to 17, and their parents


    CHICAGO, Illinois (AP) -- Katherine Graden doesn't really like shoot-'em-up video games. She prefers games on her Wii system that test her fitness and agility -- the ones her guy friends tease are her "sissy games."


    A recent survey found that almost all American young people -- girls, too -- play video games on a regular basis.

    "I'm like, `Fine! Go play your violent games. I'll stick with mine,"' the high school freshman from Chicago says, chuckling.

    It's a common scenario, according to a new national survey from the Pew Internet & American Life Project that illustrates just how ingrained games have become in youth culture.

    The survey found that while young Americans don't necessarily play the same thing, nearly all of them -- girls included -- play video games of one kind or another.

    And they don't just play by themselves. Nearly two-thirds play video games to socialize face-to-face with friends and family, while just over a quarter said they play with Internet friends.

    "It shows that gamers are social people," says Amanda Lenhart, a senior researcher at Pew who led the report on the survey. "They communicate just as much. They spend time face-to-face, just as much as other kids. They e-mail and text."

    Don't Miss
    The future of gaming is all in the mind
    Video games help kids learn, experts say
    The survey, released Tuesday, combined the telephone responses from a nationally representative sample of 1,102 young people, ages 12 to 17, and their parents. Performed from November 2007 through February of this year, and partly funded by the MacArthur Foundation, it had a margin of error of three percentage points.

    Among other things, the survey found that:

    -- Ninety-seven percent of young respondents play video games. That's 99 percent of boys and 94 percent of girls, with little difference in the percentages among various racial and ethnic groups and incomes. In fact, 7 percent of those surveyed said they didn't have a computer at home, but did have a game console, such as Sony Corp.'s PlayStation, Microsoft Corp.'s Xbox or Nintendo Co.'s Wii.

    -- They play often. When surveyed, half of the respondents said they had played a video game the previous day.

    -- Their games of choice are as diverse as their tastes in music or TV. Eighty percent of respondents play five or more different game genres, with racing, puzzles, sports and action the most common. Favorites were "Guitar Hero," "Halo 3," "Madden NFL," solitaire and "Dance Dance Revolution."

    -- Young people are routinely able to get their hands on games that are rated "M" (for mature) or "AO" (adults only). Three-quarters of parents who were surveyed said they "always" or "sometimes" check the ratings on their kids' games. And yet, half of boys who were questioned listed a game with an "M" or "AO" rating as one of their favorites, compared with 14 percent of girls.

    Regardless, Pew researchers said they want to steer clear of depicting video games as "good" or "bad," says Joseph Kahne, a study co-author and dean of the education school at Mills College in California.

    He noted, for instance, that even games with violent content, such as "Halo," provided "more than average opportunities for players to help one another."

    Kahne also looked at games' effect on civic engagement, anything from political involvement to raising money for charity. He found that those who spent the most time playing video games weren't any less likely to be involved in their communities.

    The survey did, however, find that those who played games in face-to-face social settings were more likely to say they were committed to civic participation.

    Mimi Ito, an anthropologist who studies the use of new media, said more research is needed to explain this phenomenon. But she speculates the ties that gamers make with "real-life local friends" stimulate civic engagement.

    "Gaming is the reason to get together -- but they're probably talking about other things," says Ito, who's based at the University of Southern California's Annenberg Center of Communication.

    For this and other reasons, Ito cautioned parents against negative stereotypes about video games.

    How young people play a game, she says, is as important as what they play.

    To that end, Jesse Schell, a professor of entertainment technology at Carnegie Mellon University, hoped the report would encourage parents to learn more about the video games their children play.

    "If more parents would take the time to play the same things their children are playing -- or even better, play with them -- it would benefit both parents and children," says Schell, who teaches video game design.

    About a third of parents who were surveyed said they play video games with their children some or all of the time. Most of those parents are younger than 40, part of a generation that grew up playing video games themselves.

    Kimberly Coleman, a 35-year-old mom and blogger in New York City, was a fan of "Pac-Man" and "Donkey Kong" as a kid. She now plays video games with her 4-year-old son, but only those with physical activity, such as Wii Sports, or an educational component.

    "Growing up with video games made me more hesitant to have a gaming system in our home," says Coleman, who doesn't want her kids to become "couch potatoes."

    That's why Graden, back in Chicago, likes her Wii Fit. She's also started playing "Guitar Hero" with her buddies, though, though she's a little miffed it has only a few girl characters. "They dress, like, really sleazy," she says. "It's sort of weird."

    Graden also plays the Wii with her mom, but only after she hits the books and practices her French horn.

    "For me," she says, "it's always schoolwork first."

  • #2
    That's so true, tell me one kid who doesn't play video games. Even when I was a kid, the kids were playing nintendo 64, etc...but not to the extent that they are now. Kids don't even go play outside anymore. As soon as they get home from schools, it's all about the myspace's and x-box's, and that's real.

    Comment


    • #3
      lol I hate the way surveys survey like a thousand people and then say it is the trend of the rest of the country . 1102 is not all of americas youth.

      Comment


      • #4
        I don't play many games (15 year old), mainly because I don't have a job and I'm not the spoiled one that gets everything he wants. So I have a GameCube that I never use lol. I play flash games, but nothing else..

        Comment


        • #5
          I used to play like 2 hours a day, now I'm sick of it.
          Make me SM bitch. .

          Comment


          • #6
            video games are fine for the youth. But it's bad 4 a kid 2 sit in front of one for hours @ a time

            Comment


            • #7
              Originally posted by Franco View Post
              I don't play many games (15 year old), mainly because I don't have a job and I'm not the spoiled one that gets everything he wants. So I have a GameCube that I never use lol. I play flash games, but nothing else..
              same here. I used too but now im not into it anymore.

              Comment


              • #8
                I have alot of video games, but I don't play them that often..lol..just mostly on weekends.

                Comment


                • #9
                  Originally posted by Nativë þriðe View Post
                  That's so true, tell me one kid who doesn't play video games. Even when I was a kid, the kids were playing nintendo 64, etc...but not to the extent that they are now. Kids don't even go play outside anymore. As soon as they get home from schools, it's all about the myspace's and x-box's, and that's real.
                  I'd be lying if I said that's not what I do all day but it is...Boring as hell here so I pretty much live on xbox :knockedout:

                  Did you hear about the rose that grew from a crack in the concrete?
                  Proving nature's law is wrong it learned to walk with out having feet.
                  Funny it seems, but by keeping it's dreams, it learned to breathe fresh air.
                  Long live the rose that grew from concrete when no one else ever cared.

                  Comment


                  • #10
                    videogames get borin after a while..usta play the shit out of em as a kid now i could care less.

                    Comment


                    • #11
                      videogames get borin after a while..used to play the shit out of em as a kid now i could care less.

                      Comment


                      • #12
                        I don't play video games that much anymore.


                        I want to get the Wii though.

                        Everyday create your history.
                        Every path you take, you're leaving your legacy.
                        Every soldier dies in his glory.
                        Every legend tells of conquest and liberty.
                        Every hero dreams of chivalry.
                        Every child should sing together in harmony.

                        Michael.<3

                        Comment

                        Who has read this thread:
                        Working...
                        X