Sony Online Entertainment's zombie-survival online game H1Z1 must first find stable footing on PC before the game begins to take shape on PS4, Senior Game Designer Jimmy Whisenhunt tells Joystiq.
Months after being announced with a promise to launch on Steam Early Access, H1Z1 is still in closed testing. Whisenhunt says his team doesn't want to rush to market, instead setting a goal to release a game to Early Access that's as technically stable as it is fun.
"I would love to have it next week," Whisenhunt laughs. "The thing about [Early Access] is the community takes a look at a bunch of streams and says 'It looks really cool. It looks playable. Please release it.' But our concerns aren't the shiny things, it's making sure that our server isn't going to ... look, we know we are going to have a server issue within the first week of Early Access," he admits.
"We do want to make sure that we're ready to respond to that the right way."