Respawn has confirmed that Titanfall's maximum player count will be 12, which breaks down into matches of six against six.
Call of Duty co-creator and Respawn co-founder Vince Zampella took to Twitter to reveal the news when asked by a fan, explaining this number was the one that elicited the best results from the AI.
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@VinceZampella @respawn please reveal what the player count will be!
Vince Zampella @VinceZampella
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@MrClutch514 @Respawn 6v6 is max player count. Turned out to be the best balance with ai for us.
If this sounds lower than you're used to, don't panic. Every player-controlled character can have a Titan in follow or guard mode if they wish, and there'll be plenty of AI fighters helping to populate the battlefield too. Quite how many wasn't revealed, but Zampella was adamant that battles would still feel hectic.
Despite this, a number of fans voiced concerns over the seemingly low player cap, especially with the likes of last year's Battlefield 4 supporting 64 combatants in a single match. Zampella responded to reassure everyone that a lot of testing had gone into deciding the number, and that six against six matches were widely discovered to be "incredibly fun", more so than any other set up.
Titanfall will hit Xbox One, Xbox 360, and PC on March 11, 2014 in North America and March 13, 2014 in Europe and Australia, replete with a pretty impressive Collector's Edition though it won't come with mod support at launch. In the meantime, tide yourself over by reading up on the many different mechs available in the game.